Archive for March, 2009
Toolbox Series: Scenarios and User Stories
Scenarios
I think a quote that sums up the essence of scenarios can be found within Dan Saffer’s Designing for Interaction:
“Scenarios provide a fast and effective way to imagine the design concepts in use. In a sense, scenarios are prototypes built of words.”
Taking a persona, you can create some different scenarios for your user to walk [...]
BA vs. UxD: Beyond Thunderdome
A co-worker challenged me (not in the traditional duel sense) to define what the difference is between a Business Analyst and a UX Designer. I replied with my stock answer of, “BA’s define business requirements and UX Designers define user requirements.” “What’s the difference between business requirements and user requirements? Doesn’t the user comprise [...]
Read Full Post | Make a Comment ( None so far )Negative blockers and tiny gods
It seems so obvious now that it’s laughable, but until I started working in such a large company, I had never realized how key communication and collaboration were in the development process. It was a naïve notion, but I pictured designers mocking up the UI, ‘throwing it over the fence’ (or in this case, the [...]
Read Full Post | Make a Comment ( None so far )Toolbox Series: Personas
Some might put a persona, or user profile, in a different area of the process but for someone who enjoys a good narrative like myself, it’s helpful to get to know your user. After I interview and have a strong sense of the end user I usually create an initial draft. Then I run it [...]
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